Playtest Feedback:
So a little backstory, I decided to go with a Hex based game that kind of melds Agion, Connect 4, Othello, ...and tic-tac-toe. I call it "Shell." Pretty simple idea involving gaining control or your opponents pieces by way of flipping them to create a 7 tiled 'Shell".
I got a lot of good response from play testing as this is the 6th...7th...8th iteration ( I cant remember anymore) of the game. Most notable to come out of playtest night was a "Can only convert if a string is 3 tiles or less" mechanic (made the games go from avg. 3-5 mins up to an avg 10-15 mins). As well as a Permanent 6 tiles preset to know where players needed to place the first 6 tiles before starting the game.
I very much enjoyed play testing everyone's game. and I am excited to see what comes out of it all.
An image from Playtest night:
No comments:
Post a Comment